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Game Design Critique - Dealings with Angels, Devils, and Chance The Binding of Isaac
Critique #2 written for my Master Level Game Design Course. Written in November 2022 Introduction Edmund McMillen’s The Binding of Isaac...
milesmichell30
Nov 25, 20228 min read
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Game Design Critique - Hollow Knight Dash: Mechanic Critique
Critique #1 written for my Master Level Game Design Course. Written in October 2022 Miles Michell IGME 602 - Game Design Hollow Knight...
milesmichell30
Nov 25, 20227 min read
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The Importance of Decisions in Games
Written in 2019: Video games are the most unique form of media because they allow consumers to interact with the media in a way that is...
milesmichell30
Nov 2, 20202 min read
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My First Time Playing World of Warcraft
Written in 2019: My fondest memories of gaming were the first times I played the massive multiplayer online role-playing game, World of...
milesmichell30
Nov 2, 20202 min read
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Project Trials: One of My First Games
Back in 2018, I created a simple 2D platformer level In Unity that I called Project Trials, and a year later I wrote a retrospective...
milesmichell30
Nov 2, 20202 min read
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